#include
#include
#include
class Shape{
public:
virtual void draw(){cout<<"Hello";}//a pure virtual function
}; // an abstract class
class Circle : public Shape{
int x, y, r;
public:
Circle(int x, int y, int r){
this->x=x; this->y=y; this->r=r; }
void draw(){
circle(x, y, r);
}
};
class Color:public Shape{
int c;
public:
Color(int c){ this->c = c; }
void draw(){
setcolor(c);
}
};
void main(){
int gd=DETECT, gm;
initgraph(&gd, &gm,"c:\\turboc3\\bgi");
Shape *sp;
do{
if(kbhit())
if(getch()==27) break;
sp=new Color(random(16));
sp->draw();
delete sp;
sp= new Circle(random(600), random(480), random(300));
sp->draw();
delete sp;
} while(1);
}
1 comment:
the program must include
iostream.h
conio.h
graphics.h
stdlib.h
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